Context
In November 2012, the HTML5 Canvas element allowed drawing 2D graphics directly in the browser, paving the way for web games.
What is this article about?
The article details the use of the Canvas element for graphical rendering: drawing shapes, image management, transformations and animations.
Summary
Graphics: using the canvas
Read the article
Published in Linux Pratique Special Issue #25, November 2012.
In this issue
This article is part of issue LPHS-025. Here are the other articles by Sébastien Chazallet in this issue:
